Licenses & teams

Signed keys that verify offline — no activation server, no phone-home — plus how team seats and mixed accounts work.

Free covers 2 clusters with every feature on. Pro ($9/month or $79/year) lifts the cluster limit — one account, every machine you work from. Team puts the whole group on one subscription. Keys come from your account page; paste yours into Settings → License and you're done.

Keys verify offline

A key is MW1.<payload>.<signature> — a signed statement of who it's for and until when, checked against Moonway's public key on your machine. There is no activation server, no seat check-in, no phone-home: the air-gapped workflow is the ordinary workflow, just with the key arriving by paste instead of download.

Renewal replaces the key for the same account. Lapsing returns you to the free tier and touches nothing else — your clusters, journal and settings stay exactly as they were.

Teams

Team is $19/month ($168/year) with 3 seats included; every seat beyond is $7/month ($62/year) — yearly runs about 26% off, same as Pro.

  • Start a team on the pricing page creates the organization at checkout; seat count is picked right there.
  • Every member signs in and mints their own key from the account page — keys are personal, so people joining and leaving never means passing a shared secret around.
  • Seats adjust any time in the billing portal; one subscription, one invoice.

Two hats, one machine

Keys coexist. A consultant with a personal Pro and a client's Team can hold both, and assign each cluster to the account that covers it — the license page in Settings shows which key is carrying which cluster, so the bookkeeping is visible instead of magical.

Questions billing pages can't answer: support@moonway.io — a human reads it.